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That helped create the foundation for Mino Monsters 2. The original Mino Monsters title debuted in September 2012, and it was a top-10 grossing game in 66 countries. Mino Games was founded in 2011 by Buckley and Sasha MacKinnon. … See, in truth Clash of Clans started as a pretty close clone of Backyard Monsters, which was a really successful Facebook game back then. Or we can take another successful Clash of Clans-like game, Clash of Lords. Indeed Where can I play Mino Monsters? Mino Monsters 2: Evolution is now available! Google Play (Android): /store/apps/det … App Store (iOS): /us/app/mino-mo …ĭid clash of clans copy Backyard Monsters?
#BACKYARD MONSTERS UNLEASHED WIKI FOR FREE#
In-app purchases require the player to enter Google Checkout credentials to purchase.įor instance, How do you get Backyard Monsters on IOS?īackyard Monsters: Unleashed is available for free from the App Store on iPhone, iPad and iPod touch or at To download the new Backyard Monsters: Unleashed gameplay trailers, screenshots and other artwork, please visit our press site here: /#/en/press. Monster Galaxy is a free-to-play game but contains in-app purchases that cost real money. It was finally closed down at the demise of Flash on December 31, 2020. I’ll be happy to answer any questions you may have.Backyard Monsters is no longer supported and player numbers have fallen significantly since its groundbreaking inception shortly after the final Hell-Raisers event held on March 26, 2013. Sorry that I cannot do more - Top 10 Lists were, in fact, a feature I designed - but I hope this explanation helps understand Fandom’s rationale.
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Additionally, many of special features Top 10 Lists had, such as voting, ranking, and the list creation form was prone to break due to older coding standards and would not have been easy to modernize considering the uniqueness of the platform.Īt the end of the day, Fandom decided we would rather invest our time and resources into newer content tools or repairing tools that are much more widely used. That may sound like a lot, but consider Fandom has over 340,000 communities. In this case, Top 10 Lists were not very widely used by our wikis, with only a couple thousand being created in the five years we’ve had this feature. Please know that the decision to remove any feature from our platform was not easy. As this community has a higher-than-usual amount of Top 10 Lists, I wanted to give you advanced notice so you can determine if you want to save any lists and, if so, copy the content elsewhere on the wiki. The removal of the feature will mean that previously created Top 10 Lists will be deleted from your community and be irretrievable. I’m here to inform you that on the 14th of February, Fandom will remove the Top 10 List feature from our wikis. Hello, I’m Tim, Fandom’s Director of Technical Support. I think of you often, and have the memories of some of the best game battles in my history of gaming with you. I hope him, and all my other leaders, generals, and players have also done well. We talked strategy so well, our transcripts would be (arguably) worthy of the title, "The Art of War 2." Him and I built the biggest empire I ever saw in a game. but eventually lost when I gave-up Facebook, several years ago. first, thank you, BACKYARD MONSTERS!!! The 3 years I played introduced me to many friends I tried to keep. Humbility reaps lifetime rewards that are worth the journey.īut the point is. Although honest, my bragging is not something I normally do. I am now one of the fastest, and THE most accurate Architectural Designer in the country. I jumped directly into the 6-figure range (after starting my career at $24,000).
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the success encouraged me to take a big career leap, and work for myself. I have taken the role of, "leader" in a few games since. we RAISED interest, because I sent ppl goals, targeted towards how they liked to play. A team who joined us late, hated the jumper group that we promoted, and even enlisted bored empire builders towards. we actually RAISED interest in the game.īut. We had the ultimate kingdom, with jumpers, empire builders, fighter/builders. we broke the game's natural ceiling, and hunted hackers. Over 15 years ago, during the peak of the game, I led the most epic team in any game I have ever seen since.
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